COMMANDER · DECK
Marath stuffy doll deck
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
15 cardsInstant
8 cardsLand
17 cardsMONEY CARDS·42 CARDS·$221.12
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Creature
9 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
9 cardsInstant
4 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic15
Basic23
Forest12
Mountain12
Plains10
Golem1
Creature18
Elemental4
Dinosaur3
Barbarian1
Beast1
Bird1
Construct1
Dragon1
Equipment1
Goat1
Goblin1
God1
Golem1
Human1
Hydra1
Incarnation1
Jellyfish1
Minotaur1
Plant1
Spirit1
Werewolf1
Wizard1
Party1
Sorcery15
Arcane1
Artifact13
Equipment7
Construct1
God1
Golem1
Enchantment12
Aura2
Instant10
Legends4
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS33 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 34 cards not in the pool
BANNED · 1
NOT IN THE POOL · 34
+ 71 CARDS NOT IN PRECON
+ Aether Flash+ Alpine Meadow+ Arcbond+ Arctic Treeline+ Beast Within+ Blasphemous Act+ Blazing Sunsteel+ Boros Reckoner+ Branching Evolution+ Brash Taunter+ Chain Reaction+ Cinder Glade+ Council's Judgment+ Darksteel Plate+ Everflowing Chalice+ Exotic Orchard+ Fiendlash+ Flawless Maneuver+ Flumph+ Forgotten Ancient+ Fortified Village+ Game Trail+ Gideon's Sacrifice+ Golden Guardian // Gold-Forge Garrison+ Hardened Scales+ Heroic Intervention+ Highland Forest+ Ill-Tempered Loner // Howlpack Avenger+ Jetmir's Garden+ Keen Sense+ Khalni Ambush // Khalni Territory+ Klauth's Will+ Kodama's Reach+ Mana Geyser+ Marauding Raptor+ Migration Path+ Mind's Eye+ Mirari's Wake+ Nahiri's Machinations+ Pariah+ Pariah's Shield+ Path of Ancestry+ Phytohydra+ Powerstone Minefield+ Pyrohemia+ Ranger's Path+ Ranging Raptors+ Reforge the Soul+ Relic of Progenitus+ Repercussion+ Return to Dust+ Ripjaw Raptor+ Rishkar's Expertise+ Rite of Passage+ Rolling Earthquake+ Shadowspear+ Skyshroud Claim+ Spitemare+ Staff of Nin+ Star of Extinction+ Starstorm+ Stormwild Capridor+ Stuffy Doll+ Tamanoa+ Terramorphic Expanse+ Toralf, God of Fury // Toralf's Hammer+ Valakut Awakening // Valakut Stoneforge+ Vigor+ Vrondiss, Rage of Ancients+ Wheel of Misfortune+ Zendikar Resurgent
- 77 PRECON CARDS NOT IN DECK
- Archangel- Avenger of Zendikar- Baloth Woodcrasher- Behemoth Sledge- Boros Charm- Boros Garrison- Boros Guildgate- Command Tower- Contested Cliffs- Crater Hellion- Curse of Chaos- Curse of Predation- Curse of the Forsaken- Darksteel Mutation- Deadwood Treefolk- Drifting Meadow- Druidic Satchel- Drumhunter- Eternal Dragon- Fiery Justice- Fireball- Fires of Yavimaya- Forgotten Cave- From the Ashes- Gahiji, Honored One- Grazing Gladehart- Gruul Guildgate- Homeward Path- Hull Breach- Khalni Garden- Krosan Tusker- Krosan Warchief- Magus of the Arena- Mayael the Anima- Mold Shambler- Mosswort Bridge- Mystic Barrier- Naya Charm- Naya Panorama- Naya Soulbeast- New Benalia- One Dozen Eyes- Opal Palace- Rain of Thorns- Rakeclaw Gargantuan- Rampaging Baloths- Ravenous Baloth- Restore- Rupture Spire- Savage Twister- Secluded Steppe- Seer's Sundial- Selesnya Guildgate- Selesnya Sanctuary- Slice and Dice- Slice in Twain- Slippery Karst- Smoldering Crater- Sol Ring- Spawning Grounds- Spellbreaker Behemoth- Spitebellows- Sprouting Vines- Street Spasm- Temple of the False God- Tempt with Discovery- Terra Ravager- Tower of Fortunes- Tranquil Thicket- Valley Rannet- Vitu-Ghazi, the City-Tree- Vivid Crag- War Cadence- Warstorm Surge- Where Ancients Tread- Witch Hunt- Wrath of God
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