COMMANDER · DECK
Walls
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
39 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
8 cardsInstant
5 cardsLand
25 cardsMONEY CARDS·25 CARDS·$113.22
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Creature
7 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
4 cardsInstant
2 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature40
Wall32
Plant6
Human4
Illusion2
Soldier2
Cat1
Citizen1
Dragon1
Druid1
Elder1
Jellyfish1
Rogue1
Shapeshifter1
Outlaws1
Party1
Land34
Nonbasic22
Basic12
Plains8
Forest7
Island6
Artifact13
Wall9
Equipment1
Enchantment8
Sorcery8
Arcane1
Instant5
Planeswalker1
Teyo1
Legends4
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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