COMMANDER · DECK
Damia Queen Of Grave
Bracket 4 · Optimized2017-01-27
116 CARDS (LIMIT 100)
DECK $
$745.45
MYTHIC
15
RARE
42
UNCOMMON
31
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN115 CARDS
Creature
36 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
10 cardsInstant
18 cardsLand
20 cardsMONEY CARDS·54 CARDS·$580.23
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Creature
19 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
7 cardsInstant
12 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Kederekt Leviathan + Necromancy: early two-card combo, for four mana or less
- Kederekt Leviathan + Dance of the Dead: early two-card combo, for four mana or less
- Kederekt Leviathan + Animate Dead: early two-card combo, for four mana or less
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kederekt Leviathan + Necromancy — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Dance of the Dead — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Animate Dead — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature37
Human6
Eldrazi4
Wizard4
Zombie4
Elemental3
Elf3
Shaman3
Avatar2
Merfolk2
Spellshaper2
Sphinx2
Spirit2
Warrior2
Beast1
Demon1
Druid1
Elephant1
Frog1
Gorgon1
Horror1
Leviathan1
Monk1
Orc1
Phyrexian1
Praetor1
Rogue1
Snake1
Spider1
Outlaws1
Party7
Land37
Nonbasic17
Basic20
Swamp9
Island7
Forest6
Instant18
Sorcery10
Artifact8
Equipment1
Enchantment8
Aura2
Spider1
Legends11
Historic18
LAND PROBABILITY
37 LANDS · 115 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.5%
TURN 549.5%
TURN 672.0%
TURN 786.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock