COMMANDER · DECK
Mill Deck
Bracket 4 · Optimized@articat2222 · 2025-01-28
SINGLETON: 1 CARD
DECK $
$343.56
MYTHIC
13
RARE
31
UNCOMMON
19
COMMON
36
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
7 cardsCreature
31 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
5 cardsInstant
8 cardsLand
3 cardsMONEY CARDS·48 CARDS·$262.58
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Planeswalker
5 cardsCreature
21 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
5 cardsInstant
4 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 3 extra-turn cards — chaining turns is Bracket 4
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Archaeomancer: infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Warp + Archaeomancer: infinite extra turns
- Archaeomancer + Crystal Shard + Temporal Manipulation: infinite extra turns
- and 7 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 10
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Warp + Archaeomancer — Bracket 4, infinite extra turns
- Archaeomancer + Crystal Shard + Temporal Manipulation — Bracket 4, infinite extra turns
- Archaeomancer + Erratic Portal + Temporal Manipulation — Bracket 4, infinite extra turns
- Archaeomancer + Crystal Shard + Time Warp — Bracket 4, infinite extra turns
- Archaeomancer + Erratic Portal + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Naru Meha, Master Wizard + Ghostly Flicker — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Bruvac the Grandiloquent + Traumatize — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 27 cards not in the pool
BANNED · 2
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Creature33
Wizard17
Human14
Crab3
Horror3
Merfolk3
Jace2
Wall2
Advisor1
Drake1
Eldrazi1
Elemental1
Fish1
Giant1
Incarnation1
Insect1
Jellyfish1
Juggernaut1
Kraken1
Mutant1
Sphinx1
Spirit1
Party17
Land29
Nonbasic2
Basic27
Island28
Artifact15
Equipment1
Juggernaut1
Planeswalker9
Jace7
Human2
Wizard2
Narset1
Teferi1
Instant8
Sorcery5
Enchantment4
Aura1
Curse1
Legends20
Historic33
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Infinite mill for target opponentNear-infinite self-mill
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite blinking
Infinite mill for target opponent
Infinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite mill for up to two target playersNear-infinite self-mill
Infinite mill for target opponent
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite mill for target opponentNear-infinite self-mill
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
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