MetaMox
COMMANDER · DECK
@Nightmer · 2026-01-03
Nekusar, the Mindrazer
DECK $
$1,358.11
MYTHIC
16
RARE
60
UNCOMMON
9
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

12 cards

Sorcery

8 cards

Instant

5 cards

Land

23 cards
SIDEBOARD1 CARD

Creature

1 card
MONEY CARDS·73 CARDS·$1,080.82
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Creature

33 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

11 cards

Sorcery

8 cards

Instant

3 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001112021431344546+
COLOR
U: 23 pipsB: 33 pipsR: 30 pipsC: 107 pips
TYPES
Creature35
Human7
Phyrexian5
Horror4
Rogue4
Wizard4
Assassin2
Demon2
Faerie2
Knight2
Noble2
Advisor1
Archer1
Construct1
Crab1
Dauthi1
Dragon1
Dwarf1
Elder1
Goblin1
God1
Golem1
Hag1
Hero1
Mercenary1
Merfolk1
Minion1
Monkey1
Mutant1
Nightmare1
Orc1
Pirate1
Praetor1
Serpent1
Spirit1
Tiefling1
Warrior1
Zombie1
Outlaws8
Party9
Land33
Nonbasic21
Basic12
Swamp8
Island7
Mountain7
God1
Artifact15
Phyrexian2
Construct1
Equipment1
Golem1
Horror1
Enchantment10
Aura1
Hag1
Nightmare1
Sorcery8
Instant5
Legends21
Historic36
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Group
Color
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