COMMANDER · DECK
Bello's Big Boys
Bracket 3 · Upgraded@jwalkinseattle
114 CARDS (LIMIT 100)NO COMMANDER
DECK $
$1,209.46
MYTHIC
16
RARE
80
UNCOMMON
34
COMMON
20
MAIN114 CARDS
Creature
18 cardsEnchantment
27 cardsArtifact
16 cardsSorcery
11 cardsInstant
9 cardsLand
28 cardsSIDEBOARD33 CARDS
Creature
6 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
1 cardInstant
6 cardsLand
2 cardsMAYBE3 CARDS
Enchantment
1 cardArtifact
2 cardsMONEY CARDS·103 CARDS·$953.28
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Creature
16 cardsEnchantment
26 cardsArtifact
23 cardsSorcery
7 cardsInstant
12 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Sanctum Weaver + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Sanctum Weaver + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land36
Nonbasic27
Basic9
Forest8
Mountain7
Djinn1
Druid1
Elemental1
Elf1
Monk1
Sphere1
Enchantment31
Class2
Aura1
Case1
Dryad1
God1
Nightmare1
Spider1
Artifact18
Equipment3
Construct1
Golem1
Powerstone1
Vehicle1
Creature18
Druid4
Elf3
Dryad2
Elemental2
Bard1
Bird1
Citizen1
Construct1
Djinn1
God1
Golem1
Halfling1
Monk1
Nightmare1
Raccoon1
Snake1
Spider1
Spirit1
Sorcery14
Instant9
Legends14
Historic27
LAND PROBABILITY
33 LANDS · 114 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.2%
TURN 556.8%
TURN 678.5%
TURN 790.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
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