MetaMox
COMMANDER · DECK
2022-03-19
Galazeth Prismari
121 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$685.49
MYTHIC
11
RARE
45
UNCOMMON
24
COMMON
39
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN120 CARDS

Planeswalker

1 card

Creature

19 cards

Enchantment

6 cards

Artifact

16 cards

Sorcery

22 cards

Instant

22 cards

Land

10 cards
MONEY CARDS·69 CARDS·$531.59
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Creature

14 cards

Enchantment

4 cards

Artifact

13 cards

Sorcery

15 cards

Instant

14 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
808125214312465136+
COLOR
U: 63 pipsR: 47 pipsC: 160 pips
TYPES
Land34
Nonbasic8
Basic26
Mountain14
Island12
Artifact26
Construct2
Equipment2
Phyrexian2
Assembly-worker1
Book1
Horror1
Thopter1
Instant22
Sorcery22
Creature20
Dragon6
Wizard4
Goblin3
Human3
Artificer2
Construct2
Dwarf2
Phyrexian2
Assembly-worker1
Berserker1
Elder1
Elemental1
Horror1
Pirate1
Shaman1
Thopter1
Outlaws1
Party4
Enchantment7
Aura1
Planeswalker1
Saheeli1
Legends10
Historic36
LAND PROBABILITY
34 LANDS · 120 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.2%
TURN 558.1%
TURN 679.5%
TURN 791.2%
COMMANDER BRACKET
No bracket · Banned

1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓

COMBOS8 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell
Bracket 4
mass land denial
  • Destroy all permanents opponents control
  • Mass Land Denial
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
locks the table
  • Gain control of all permanents an opponent controls during each of your turns
  • Lock
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite magecraft triggers
  • Near-infinite mana lands you control can produce
  • Near-infinite storm count
Group
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