MetaMox
COMMANDER · DECK
@Set A Blaze · 2024-10-07
Phenax, God of Deception
DECK $
$694.97
MYTHIC
11
RARE
42
UNCOMMON
24
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

21 cards

Enchantment

4 cards

Artifact

13 cards

Sorcery

12 cards

Instant

13 cards

Land

26 cards
MONEY CARDS·54 CARDS·$543.65
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Creature

15 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

9 cards

Instant

7 cards

Land

12 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00131202163743546+
COLOR
U: 58 pipsB: 23 pipsC: 93 pips
TYPES
Land36
Nonbasic25
Basic11
Island10
Swamp9
Weird1
Creature22
Crab3
Horror3
Human3
Nightmare2
Shapeshifter2
Wizard2
Adventure1
Advisor1
Cleric1
Faerie1
God1
Homarid1
Homunculus1
Juggernaut1
Leviathan1
Mercenary1
Plant1
Spirit1
Vedalken1
Wall1
Weird1
Outlaws1
Party3
Artifact14
Equipment1
Juggernaut1
Instant13
Sorcery13
Adventure1
Nightmare1
Enchantment6
God1
Nightmare1
Planeswalker1
Jace1
Legends10
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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