COMMANDER · DECK
nekusar
No bracket · Banned2020-07-17
102 CARDS (LIMIT 100)BANNED: 2 CARDSSINGLETON: 1 CARD
DECK $
$7,487.82
MYTHIC
11
RARE
56
UNCOMMON
18
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN101 CARDS
Planeswalker
2 cardsCreature
15 cardsEnchantment
11 cardsArtifact
16 cardsSorcery
10 cardsInstant
17 cardsLand
26 cardsMONEY CARDS·74 CARDS·$5,982.01
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Planeswalker
1 cardCreature
14 cardsEnchantment
9 cardsArtifact
13 cardsSorcery
9 cardsInstant
12 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not legal
- 2 banned cards
BANNED · 2
BRAWL (HISTORIC)
Not legal
4 banned cards, 41 cards not in the pool
BANNED · 4
NOT IN THE POOL · 41
CURVE
COLOR
TYPES
Land30
Nonbasic24
Basic6
Island7
Mountain6
Swamp6
Artifact17
Equipment1
Horror1
Phyrexian1
Instant17
Creature16
Wizard8
Human5
Goblin2
Zombie2
Demon1
Hag1
Horror1
Knight1
Merfolk1
Phyrexian1
Pirate1
Specter1
Spirit1
Vedalken1
Warrior1
Outlaws1
Party9
Enchantment13
Demon1
Hag1
Sorcery10
Planeswalker2
Ashiok1
Nixilis1
Legends5
Historic22
LAND PROBABILITY
30 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.1%
TURN 555.3%
TURN 677.3%
TURN 789.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite mill
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
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