COMMANDER · DECK
CEDH winota
Bracket 4 · Optimized2020-07-02
119 CARDS (LIMIT 100)
DECK $
$1,382.17
MYTHIC
11
RARE
67
UNCOMMON
23
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN118 CARDS
Planeswalker
2 cardsCreature
35 cardsEnchantment
17 cardsArtifact
14 cardsSorcery
8 cardsInstant
11 cardsLand
13 cardsMAYBE7 CARDS
Planeswalker
1 cardsCreature
5 cardsInstant
1 cardsMONEY CARDS·76 CARDS·$1,095.38
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Planeswalker
2 cardsCreature
24 cardsEnchantment
14 cardsArtifact
10 cardsSorcery
6 cardsInstant
12 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 2 mass land denial cards — only Bracket 4 allows it
- Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
- Splinter Twin + Village Bell-Ringer: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 12
- Splinter Twin + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Splinter Twin + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- Helm of Obedience + Rest in Peace — Bracket 4, early two-card combo, for four mana or less
- Breath of Fury + Legion Warboss — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Goblin Rabblemaster — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Breath of Fury — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature36
Human20
Cleric8
Soldier6
Goblin5
Wizard5
Spirit4
Cat3
Warrior3
Advisor1
Angel1
Barbarian1
Bird1
Horror1
Knight1
Kor1
Monk1
Phyrexian1
Rogue1
Scout1
Shaman1
Outlaws1
Party17
Land31
Nonbasic11
Basic20
Plains11
Mountain10
Desert1
Enchantment19
Aura3
Spirit2
Artifact16
Cleric1
Equipment1
Horror1
Human1
Phyrexian1
Instant11
Sorcery8
Planeswalker2
Chandra1
Gideon1
Legends17
Historic31
LAND PROBABILITY
31 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.7%
TURN 562.8%
TURN 683.3%
TURN 793.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 4 · early two-card combo, for four mana or lessExile target opponent's library
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control