COMMANDER · DECK
If it Pleases the Crown
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Creature
13 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
10 cardsInstant
18 cardsBattle
1 cardLand
18 cardsMAYBE5 CARDS
Instant
2 cardsLand
3 cardsMONEY CARDS·49 CARDS·$363.48
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Creature
11 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
5 cardsInstant
12 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Plains12
Swamp11
Mountain6
Instant18
Creature15
Human8
Assassin2
Cleric2
Phyrexian2
Advisor1
Angel1
Dragon1
Elder1
Goblin1
Minion1
Noble1
Orc1
Praetor1
Shaman1
Siege1
Soldier1
Spirit1
Warrior1
Outlaws2
Party3
Artifact11
Equipment1
Sorcery10
Enchantment9
Battle1
Human1
Noble1
Siege1
Legends9
Historic20
LAND PROBABILITY
36 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.5%
TURN 539.2%
TURN 661.5%
TURN 778.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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