COMMANDER · DECK
Arabella
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
14 cardsInstant
8 cardsLand
12 cardsMONEY CARDS·3 CARDS·$7.13
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Creature
1 cardArtifact
1 cardInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic10
Basic24
Mountain12
Plains12
Gate1
Creature33
Human11
Toy5
Citizen2
Goblin2
Golem2
Halfling2
Knight2
Myr2
Shaman2
Soldier2
Thopter2
Wizard2
Angel1
Archer1
Artificer1
Cat1
Cleric1
Clown1
Coward1
Devil1
Dog1
Elf1
Gremlin1
Monk1
Monkey1
Rogue1
Vampire1
Outlaws1
Party4
Artifact16
Toy5
Equipment2
Golem2
Myr2
Thopter2
Monkey1
Sorcery14
Instant8
Enchantment7
Aura1
Dog1
Legends6
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
11 cards not in the pool
NOT IN THE POOL · 11
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