COMMANDER · DECK
mole? MOLE! tree? TREE!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
14 cardsInstant
13 cardsLand
2 cardsMONEY CARDS·29 CARDS·$161.01
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Creature
9 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
6 cardsInstant
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Basic36
Forest20
Mountain16
Creature24
Treefolk15
Shaman4
Warrior3
Druid2
Incarnation2
Adventure1
Dinosaur1
Elder1
Elemental1
Frog1
Giant1
Goblin1
God1
Horror1
Mole1
Phyrexian1
Party3
Instant14
Adventure1
Giant1
Sorcery14
Arcane1
Enchantment8
Aura2
Artifact5
Equipment4
Legends7
Historic11
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
ALSO NEEDS
Card Preventing Combat Damage Dealt To/By a Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
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