COMMANDER · DECK
Drakuseth
Bracket 3 · Upgraded@Delathen · 2025-05-02
DECK $
$517.16
MYTHIC
11
RARE
31
UNCOMMON
20
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
11 cardsInstant
11 cardsLand
26 cardsMONEY CARDS·41 CARDS·$398.75
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Creature
9 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
4 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Port Razer + Helm of the Host: early arguably two-card combo, with no mana to spend
- Toralf, God of Fury // Toralf's Hammer + Blasphemous Act: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Port Razer + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Toralf, God of Fury // Toralf's Hammer + Blasphemous Act — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic25
Basic14
Mountain15
Desert1
Saga1
Urza's1
Creature20
Dragon4
Goblin4
Human3
Shaman3
Barbarian2
Dog1
Dwarf1
Elemental1
Equipment1
God1
Golem1
Horror1
Incarnation1
Noble1
Orc1
Phyrexian1
Pirate1
Rogue1
Saga1
Samurai1
Spirit1
Tiefling1
Treasure1
Warrior1
Outlaws2
Party2
Artifact18
Equipment7
Treasure2
Dog1
God1
Golem1
Instant12
Arcane1
Sorcery12
Enchantment6
Saga2
Aura1
Goblin1
Shaman1
Urza's1
Legends11
Historic28
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control