COMMANDER · DECK
Fight Club
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
29 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
7 cardsInstant
11 cardsLand
18 cardsMONEY CARDS·36 CARDS·$224.25
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Planeswalker
1 cardCreature
13 cardsEnchantment
1 cardArtifact
6 cardsSorcery
3 cardsInstant
2 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic17
Basic22
Forest16
Mountain12
Golem1
Creature30
Dinosaur6
Human5
Shaman4
Dragon3
Druid3
Warrior3
Ape2
Elf2
Goblin2
Hydra2
Barbarian1
Bear1
Beast1
Elephant1
God1
Golem1
Snake1
Troll1
Wurm1
Party3
Instant12
Artifact9
Equipment5
Golem1
Sorcery8
Enchantment4
Saga1
Planeswalker2
Domri2
Legends11
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite damage to most creatures
Bracket 1
doesn’t raise the bracket
- Infinite damage to most creatures
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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