COMMANDER · DECK
the triad
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
7 cardsEnchantment
11 cardsArtifact
18 cardsSorcery
9 cardsInstant
18 cardsLand
27 cardsMONEY CARDS·38 CARDS·$209.96
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Creature
1 cardEnchantment
4 cardsArtifact
8 cardsSorcery
5 cardsInstant
8 cardsLand
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Island4
Plains4
Swamp4
Artifact22
Elk1
Equipment1
Human1
Myr1
Wizard1
Instant18
Enchantment11
Aura3
Saga1
Sorcery9
Creature8
Human3
Wizard3
Aetherborn1
Bird1
Elk1
Myr1
Rogue1
Shapeshifter1
Spirit1
Outlaws1
Party4
Legends4
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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