COMMANDER · DECK
Azamis Advantage
Bracket 4 · Optimized103 CARDS (LIMIT 100)NO COMMANDER
DECK $
$714.07
MYTHIC
8
RARE
33
UNCOMMON
19
COMMON
44
POTENTIAL COMMANDERS6 OPTIONS
Azami, Lady of Scrolls·Barrin, Master Wizard·Ertai, Wizard Adept·Memnarch·Teferi, Mage of Zhalfir·Venser, Shaper Savant
Creature
6 cardsMAIN103 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
9 cardsInstant
16 cardsLand
7 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·45 CARDS·$557.70
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Planeswalker
1 cardsCreature
11 cardsEnchantment
2 cardsArtifact
12 cardsSorcery
6 cardsInstant
9 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Palinchron + Gauntlet of Power: early arguably two-card combo, with no mana to spend
- Mind Over Matter + Azami, Lady of Scrolls: early two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 4
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Palinchron + Gauntlet of Power — Bracket 3, early arguably two-card combo, with no mana to spend
- Mind Over Matter + Azami, Lady of Scrolls — Bracket 3, early two-card combo, with no mana to spend
- Mindslaver + Academy Ruins — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land37
Nonbasic6
Basic31
Island31
Creature23
Wizard18
Human10
Merfolk4
Faerie2
Vedalken2
Artificer1
Drake1
Eldrazi1
Illusion1
Phyrexian1
Shapeshifter1
Party18
Artifact16
Equipment2
Wizard2
Artificer1
Phyrexian1
Shapeshifter1
Vedalken1
Instant16
Sorcery9
Enchantment3
Planeswalker2
Jace1
Tezzeret1
Legends11
Historic25
LAND PROBABILITY
37 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.8%
TURN 541.6%
TURN 664.1%
TURN 780.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock