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COMMANDER · DECK

Naya Re Direct Pillowfort

Bracket 3 · Upgraded
2016-12-21
ONLY 99 CARDSNO COMMANDER
DECK $
$380.13
MYTHIC
8
RARE
39
UNCOMMON
13
COMMON
40
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

25 cards

Enchantment

12 cards

Artifact

6 cards

Sorcery

14 cards

Instant

4 cards

Land

12 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Coalhauler Swine + Pariah's Shield: early arguably two-card combo, with no mana to spend
  • Stuffy Doll + Pariah's Shield: early arguably two-card combo, with no mana to spend
  • Boros Reckoner + Indestructibility: early arguably two-card combo, with no mana to spend
  • and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
0081821731249586+
COLOR
W: 31 pipsR: 32 pipsG: 21 pipsC: 134 pips
TYPES
Land37
Nonbasic9
Basic28
Mountain12
Forest11
Plains11
Creature25
Kor6
Angel4
Human4
Soldier4
Cleric2
Elemental2
Insect2
Knight2
Shaman2
Spirit2
Warrior2
Avatar1
Beast1
Boar1
Construct1
Goblin1
Minotaur1
Nomad1
Phyrexian1
Rebel1
Snake1
Wizard1
Party5
Sorcery14
Enchantment12
Aura4
Artifact8
Equipment2
Avatar1
Construct1
Phyrexian1
Instant4
Planeswalker1
Chandra1
Legends8
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageDraw the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageDraw the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Infinite damage to one opponent
Infinite damage to one opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Near-infinite damage to all players
Group
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