MetaMox
COMMANDER · DECK
@Tenibris · 2024-07-16
DECK $
$928.58
MYTHIC
13
RARE
41
UNCOMMON
21
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

7 cards

Artifact

24 cards

Sorcery

3 cards

Instant

6 cards

Land

17 cards
MONEY CARDS·54 CARDS·$733.14
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Creature

12 cards

Enchantment

6 cards

Artifact

20 cards

Sorcery

2 cards

Instant

5 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
004113216312465106+
COLOR
U: 38 pipsC: 190 pips
TYPES
Artifact41
Construct3
Equipment3
Angel1
Artificer1
Bird1
Cyberman1
Golem1
Horror1
Jellyfish1
Moonfolk1
Myr1
Phyrexian1
Powerstone1
Thopter1
Vedalken1
Wizard1
Land38
Nonbasic17
Basic21
Island22
Sphere2
Saga1
Urza's1
Weird1
Creature23
Phyrexian5
Artificer4
Vedalken4
Construct3
Praetor3
Wizard3
Angel1
Bird1
Cyberman1
Detective1
Equipment1
Golem1
Horror1
Human1
Jellyfish1
Merfolk1
Moonfolk1
Myr1
Saga1
Shark1
Thopter1
Weird1
Party3
Enchantment9
Saga2
Aura1
Class1
Phyrexian1
Praetor1
Urza's1
Instant7
Sorcery4
Legends11
Historic50
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4
mass land denial
  • Destroy all permanents opponents control on each of your turns
  • Lock
  • Mass Land Denial
Bracket 4
mass land denial
  • Destroy all permanents opponents control on each of your turns
  • Lock
  • Mass Land Denial
Bracket 4
mass land denial
  • Destroy all permanents opponents control on each of your turns
  • Lock
  • Mass Land Denial
Bracket 4
mass land denial
  • Destroy all permanents opponents control on each of your turns
  • Lock
  • Mass Land Denial
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
Group
Color
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