MetaMox
COMMANDER · DECK

Getrog

Bracket 4 · Optimized
2020-05-24
The Gitrog Monster
DECK $
$133.45
MYTHIC
4
RARE
16
UNCOMMON
21
COMMON
60
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

24 cards

Enchantment

4 cards

Artifact

4 cards

Sorcery

16 cards

Instant

10 cards

Land

17 cards
MAYBE1 CARD

Creature

1 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • The Gitrog Monster + Dakmor Salvage + Wild Mongrel: early two-card combo, with no mana to spend
  • The Gitrog Monster + Dakmor Salvage: early two-card combo, with no mana to spend
  • The Gitrog Monster + Dakmor Salvage + Oblivion Crown: early two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00121192113846536+
COLOR
B: 23 pipsG: 54 pipsC: 86 pips
TYPES
Land40
Nonbasic15
Basic25
Forest17
Swamp8
Desert2
Creature25
Elf7
Druid4
Shaman4
Snake3
Zombie3
Centaur2
Elemental2
Imp2
Plant2
Avatar1
Beast1
Cleric1
Dog1
Frog1
Horror1
Human1
Incarnation1
Knight1
Merfolk1
Satyr1
Skeleton1
Spider1
Troll1
Party1
Sorcery16
Instant10
Enchantment6
Aura2
Centaur1
Saga1
Spider1
Artifact4
Planeswalker1
Vraska1
Legends5
Historic10
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Group
Color
View