COMMANDER · DECK
Windgrace - Lord, Grace Me with Lands
COMMAND1 CARD
Planeswalker
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
30 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
8 cardsInstant
11 cardsLand
34 cardsSIDEBOARD5 CARDS
Artifact
2 cardsSorcery
2 cardsInstant
1 cardMAYBE6 CARDS
Creature
1 cardEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardMONEY CARDS·78 CARDS·$720.04
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Planeswalker
4 cardsCreature
23 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
6 cardsInstant
9 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic28
Basic11
Forest12
Mountain7
Swamp7
Creature30
Elf6
Insect4
Elemental3
Scout3
Druid2
Human2
Shaman2
Snake2
Ally1
Assassin1
Bear1
Cleric1
Demon1
Detective1
Dinosaur1
Dragon1
Dryad1
Eldrazi1
Frog1
Goblin1
Horror1
Kavu1
Lizard1
Monk1
Nightmare1
Noble1
Nymph1
Orc1
Pilot1
Plant1
Treefolk1
Warrior1
Outlaws1
Party2
Instant12
Sorcery9
Enchantment6
Dryad1
Nymph1
Planeswalker4
Nissa2
Windgrace1
Wrenn1
Artifact3
Spacecraft2
Legends18
Historic20
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS29 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 20 cards not in the pool
BANNED · 2
NOT IN THE POOL · 20
+ 91 CARDS NOT IN PRECON
+ Aftermath Analyst+ Ancient Greenwarden+ Assassin's Trophy+ Azusa, Lost but Seeking+ Bala Ged Recovery // Bala Ged Sanctuary+ Beast Within+ Blasphemous Act+ Blood Crypt+ Cabal Coffers+ Chaos Warp+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Dakmor Salvage+ Damnation+ Dark Depths+ Deathrite Shaman+ Dread Presence+ Dryad of the Ilysian Grove+ Evendo Brushrazer+ Evolution Sage+ Exotic Orchard+ Expedition Map+ Exploration+ Exploration Broodship+ Fabled Passage+ Field of the Dead+ Ghost Town+ Glacial Chasm+ Hearthhull, the Worldseed+ Heroic Intervention+ Highland Forest+ Icetill Explorer+ Iridescent Vinelasher+ Korvold, Fae-Cursed King+ Life from the Loam+ Lotus Cobra+ Lotus Field+ Lumra, Bellow of the Woods+ Mina and Denn, Wildborn+ Nature's Lore+ Nissa of Shadowed Boughs+ Nissa, Vital Force+ Ob Nixilis, the Fallen+ Open the Way+ Oracle of Mul Daya+ Orcish Lumberjack+ Overgrown Tomb+ Planetary Annihilation+ Prismatic Omen+ Ramunap Excavator+ Realms Uncharted+ Roiling Regrowth+ Sabotender+ Scapeshift+ Scouring Swarm+ Scute Swarm+ Six+ Snow-Covered Forest+ Snow-Covered Mountain+ Snow-Covered Swamp+ Spelunking+ Splendid Reclamation+ Sprouting Goblin+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sulfurous Mire+ Tannuk, Memorial Ensign+ The Gitrog Monster+ Thespian's Stage+ Tibalt's Trickery+ Tireless Provisioner+ Tireless Tracker+ Titania, Protector of Argoth+ Toxic Deluge+ Ulamog, the Infinite Gyre+ Urborg, Tomb of Yawgmoth+ Valakut Awakening // Valakut Stoneforge+ Valakut Exploration+ Valakut, the Molten Pinnacle+ Verdant Catacombs+ Vesuva+ Wayward Swordtooth+ Wild Magic Surge+ Wooded Foothills+ Woodland Chasm+ Wrenn and Seven+ Wyll's Reversal+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground
- 76 PRECON CARDS NOT IN DECK
- Acidic Slime- Akoum Refuge- Avenger of Zendikar- Baloth Woodcrasher- Barren Moor- Blighted Woodland- Bloodtracker- Borderland Explorer- Budoka Gardener- Centaur Vinecrasher- Charnelhoard Wurm- Consign to Dust- Crash of Rhino Beetles- Cultivate- Deathreap Ritual- Decimate- Emissary of Grudges- Evolving Wilds- Explore- Explosive Vegetation- Far Wanderings- Farhaven Elf- Flameblast Dragon- Forge of Heroes- Forgotten Cave- Fury Storm- Gaze of Granite- Golgari Rot Farm- Grapple with the Past- Grim Backwoods- Grisly Salvage- Gruul Turf- Gyrus, Waker of Corpses- Harrow- Haunted Fengraf- Hunting Wilds- Jund Panorama- Jungle Hollow- Kazandu Refuge- Khalni Garden- Khalni Heart Expedition- Lavalanche- Loyal Apprentice- Loyal Guardian- Loyal Subordinate- Moldgraf Monstrosity- Moonlight Bargain- Mountain Valley- Myriad Landscape- Nesting Dragon- Putrefy- Rakdos Carnarium- Rampaging Baloths- Reality Scramble- Retreat to Hagra- Rocky Tar Pit- Rubblehulk- Ruinous Path- Sakura-Tribe Elder- Savage Lands- Savage Twister- Scute Mob- Seer's Sundial- Soul of Innistrad- Stitch Together- Temple of the False God- Terramorphic Expanse- Thantis, the Warweaver- Tranquil Thicket- Turntimber Sower- Warped Landscape- Whiptongue Hydra- Worm Harvest- Xantcha, Sleeper Agent- Yavimaya Elder- Zendikar Incarnate
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