COMMANDER · DECK
Court Of Cruelties
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
9 cardsInstant
10 cardsLand
15 cardsMONEY CARDS·18 CARDS·$48.47
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Creature
10 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature34
Human11
Warrior6
Shaman4
Skeleton4
Rogue3
Vampire3
Zombie3
Avatar2
Eldrazi2
Goblin2
Knight2
Noble2
Wizard2
Ally1
Artificer1
Cleric1
Demigod1
Demon1
Devil1
Dragon1
Dwarf1
Elf1
Giant1
Ogre1
Pirate1
Outlaws4
Party12
Land33
Nonbasic13
Basic20
Mountain10
Swamp10
Instant10
Sorcery9
Artifact8
Enchantment7
Aura1
Demigod1
Legends11
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
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