MetaMox
COMMANDER · DECK

fight gang

Bracket 3 · Upgraded
@jmeyers10 · 2024-11-17
Wayta, Trainer Prodigy
DECK $
$94.89
MYTHIC
3
RARE
30
UNCOMMON
25
COMMON
42
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

10 cards

Artifact

11 cards

Sorcery

7 cards

Instant

12 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Fiendlash + Guilty Conscience: early arguably two-card combo, for four mana or less, pieces included
  • Blazing Sunsteel + Guilty Conscience: early arguably two-card combo, for four mana or less, pieces included
  • Guilty Conscience + Boros Reckoner: early arguably two-card combo, for four mana or less, pieces included
  • and 19 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 22
CURVE
0071182153949546+
COLOR
W: 23.5 pipsR: 22.5 pipsG: 28 pipsC: 119 pips
TYPES
Land37
Nonbasic6
Basic31
Mountain12
Plains11
Forest8
Creature23
Human7
Artificer2
Construct2
Dinosaur2
Dragon2
Elemental2
Shaman2
Angel1
Ape1
Archon1
Barbarian1
Elf1
Fox1
Goblin1
Jellyfish1
Knight1
Kor1
Minotaur1
Scout1
Soldier1
Spider1
Turtle1
Warrior1
Werewolf1
Wizard1
Party2
Artifact14
Equipment6
Construct2
Spider1
Instant13
Enchantment10
Aura7
Background1
Sorcery7
Legends10
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS40 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite damage
Draw the game
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Infinite damage to one opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Infinite damage
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Infinite damage
Infinite damage to one opponent
Infinite damage to one opponent
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite damage
Draw the gameInfinite damage to one opponent
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Draw the gameInfinite damage to one opponent
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite lifegainInfinite lifegain triggers
Draw the game
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
+ 62 CARDS NOT IN PRECON
+ Adventure Awaits+ Almost Perfect+ Archon of Absolution+ Ardenn, Intrepid Archaeologist+ Avarice Amulet+ Baird, Steward of Argive+ Basilisk Collar+ Blasphemous Act+ Blazing Sunsteel+ Boros Reckoner+ Boros Signet+ Brash Taunter+ Buried Ruin+ Chaos Warp+ Dawn Charm+ Donna Noble+ Eternal Witness+ Fauna Shaman+ Fiendlash+ Flumph+ Fog+ Gideon's Sacrifice+ Gorgon Flail+ Gruul Signet+ Guilty Conscience+ Hoarding Dragon+ Ill-Tempered Loner+ Indestructibility+ Ingenious Smith+ Instrument of the Bards+ Khalni Ambush+ Kogla and Yidaro+ Lure+ Nahiri's Machinations+ Naya Charm+ Noble Heritage+ Pariah+ Pariah's Shield+ Primal Command+ Prizefight+ Reckless Handling+ Redemption Arc+ Scrapyard Recombiner+ Selesnya Signet+ Shared Summons+ Signal the Clans+ Snake Umbra+ Snakeskin Veil+ Spitemare+ Star of Extinction+ Stuffy Doll+ Sunhome, Fortress of the Legion+ Thran Spider+ Tiana, Ship's Caretaker+ Truefire Captain+ Tyrite Sanctum+ Vessel of Nascency+ Vrondiss, Rage of Ancients+ Warm Welcome+ You Look Upon the Tarrasque+ Your Temple Is Under Attack+ Zirda, the Dawnwaker
- 77 PRECON CARDS NOT IN DECK
- Akroma's Will- Apex Altisaur- Atzocan Seer- Bellowing Aegisaur- Bronzebeak Foragers- Canopy Vista- Chandra's Ignition- Cinder Glade- Clifftop Retreat- Command Tower- Curious Altisaur- Deathgorge Scavenger- Descendants' Path- Dinosaur Egg- Drover of the Mighty- Earthshaker Dreadmaw- Etali, Primal Storm- Evolving Wilds- Exotic Orchard- Farseek- Fiery Confluence- Fortified Village- From the Rubble- Furycalm Snarl- Game Trail- Generous Gift- Itzquinth, Firstborn of Gishath- Ixalli's Lorekeeper- Jungle Shrine- Kinjalli's Sunwing- Lifecrafter's Bestiary- Majestic Heliopterus- Marauding Raptor- Migration Path- Mosswort Bridge- Myriad Landscape- Otepec Huntmaster- Pantlaza, Sun-Favored- Path of Ancestry- Path to Exile- Progenitor's Icon- Quartzwood Crasher- Raging Regisaur- Raging Swordtooth- Rampaging Brontodon- Ranging Raptors- Regal Behemoth- Regisaur Alpha- Return of the Wildspeaker- Rhythm of the Wild- Rishkar's Expertise- Rogue's Passage- Runic Armasaur- Savage Stomp- Scion of Calamity- Secluded Courtyard- Shifting Ceratops- Sol Ring- Sunfrill Imitator- Temple Altisaur- Temple of the False God- Terramorphic Expanse- Thrashing Brontodon- Thriving Bluff- Thriving Grove- Thriving Heath- Thunderherd Migration- Thundering Spineback- Topiary Stomper- Unclaimed Territory- Verdant Sun's Avatar- Wakening Sun's Avatar- Wayward Swordtooth- Wrathful Raptors- Xenagos, God of Revels- Zacama, Primal Calamity- Zetalpa, Primal Dawn
Group
Color
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