MetaMox
COMMANDER · DECK
2021-02-05
DECK $
$712.43
MYTHIC
4
RARE
31
UNCOMMON
23
COMMON
42
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

17 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

7 cards

Instant

27 cards

Land

16 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20211212203240516+
COLOR
U: 48 pipsR: 23 pipsC: 66 pips
TYPES
Land31
Nonbasic14
Basic17
Island10
Mountain10
Instant27
Creature19
Pirate13
Human7
Goblin3
Shapeshifter2
Siren2
Spirit2
Wizard2
Advisor1
Dragon1
Incarnation1
Minotaur1
Scout1
Changeling1
Outlaws13
Party2
Artifact9
Enchantment7
Aura4
Sorcery7
Planeswalker1
Narset1
Legends7
Historic14
LAND PROBABILITY
31 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.3%
TURN 551.0%
TURN 673.5%
TURN 787.3%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage
  • Near-infinite self-discard triggers
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite damage
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Group
Color
View
Comments · 0
No comments yet.