COMMANDER · DECK
Rashmi Top Deck
Bracket 3 · Upgraded2020-05-16
DECK $
$467.42
MYTHIC
9
RARE
30
UNCOMMON
26
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
7 cardsInstant
10 cardsLand
26 cardsMONEY CARDS·33 CARDS·$352.70
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Creature
10 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
2 cardsInstant
4 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Mindslaver + Academy Ruins: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Mindslaver + Academy Ruins — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Forest7
Island7
Desert1
Creature25
Eldrazi7
Elf5
Wizard3
Druid2
Faerie2
Rogue2
Snake2
Boar1
Centaur1
Cleric1
Dinosaur1
Djinn1
Elemental1
Human1
Merfolk1
Nymph1
Octopus1
Shaman1
Sphinx1
Spirit1
Vedalken1
Outlaws2
Party6
Artifact13
Enchantment10
Centaur1
Human1
Nymph1
Saga1
Instant10
Sorcery7
Arcane1
Eldrazi1
Legends8
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock