COMMANDER · DECK
ply
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
1 cardArtifact
28 cardsSorcery
8 cardsInstant
7 cardsLand
18 cardsMONEY CARDS·23 CARDS·$65.33
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Creature
6 cardsEnchantment
1 cardArtifact
5 cardsSorcery
2 cardsInstant
2 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic15
Basic24
Forest12
Plains9
Mountain8
Island1
Artifact29
Food3
Book1
Equipment1
Insect1
Spacecraft1
Creature17
Artificer3
Elemental3
Human3
Ally2
Insect2
Plant2
Avatar1
Beast1
Druid1
Elf1
Gnome1
Goblin1
Kavu1
Lizard1
Moogle1
Pilot1
Scout1
Warrior1
Party1
Sorcery8
Instant7
Lesson2
Enchantment1
Legends10
Historic37
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- You have protection from everything during your opponents' turns
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
Comments · 0
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