COMMANDER · DECK
Adept Treasure Slinger
Bracket 4 · Optimized@RageScoop89
DECK $
$5,661.61
MYTHIC
17
RARE
64
UNCOMMON
12
COMMON
7
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
27 cardsEnchantment
10 cardsArtifact
14 cardsSorcery
2 cardsInstant
8 cardsLand
35 cardsMONEY CARDS·85 CARDS·$4,525.56
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Planeswalker
2 cardsCreature
24 cardsEnchantment
10 cardsArtifact
12 cardsInstant
7 cardsLand
30 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Grim Hireling + Time Sieve + Academy Manufactor: infinite extra turns
- Edward Kenway + Time Sieve: infinite extra turns
- Cavern-Hoard Dragon + Time Sieve: infinite extra turns
- and 5 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 8
- Grim Hireling + Time Sieve + Academy Manufactor — Bracket 4, infinite extra turns
- Edward Kenway + Time Sieve — Bracket 4, infinite extra turns
- Cavern-Hoard Dragon + Time Sieve — Bracket 4, infinite extra turns
- Emry, Lurker of the Loch + The One Ring + Arcbound Ravager — Bracket 3, locks the table
- Emry, Lurker of the Loch + The One Ring + Krark-Clan Ironworks — Bracket 3, locks the table
- Silas Renn, Seeker Adept + The One Ring + Arcbound Ravager — Bracket 3, locks the table
- Silas Renn, Seeker Adept + The One Ring + Krark-Clan Ironworks — Bracket 3, locks the table
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic35
Island8
Mountain8
Plains7
Swamp7
Cave1
Saga1
Urza's1
Creature30
Human7
Dragon5
Artificer4
Wizard4
Goblin3
Pirate3
Merfolk2
Soldier2
Ally1
Assassin1
Assembly-worker1
Beast1
Berserker1
Cat1
Construct1
Detective1
Dwarf1
Elder1
Equipment1
Horror1
Incarnation1
Kor1
Monkey1
Necron1
Phyrexian1
Rogue1
Saga1
Shaman1
Thopter1
Tiefling1
Vedalken1
Zombie1
Outlaws4
Party5
Artifact27
Equipment2
Human2
Assembly-worker1
Beast1
Cat1
Construct1
Necron1
Soldier1
Thopter1
Vehicle1
Enchantment12
Saga2
Aura1
Class1
Goblin1
Shaman1
Urza's1
Instant8
Planeswalker2
Dihada1
Teferi1
Sorcery2
Legends17
Historic42
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Near-infinite ETBNear-infinite storm countNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersExile your library and graveyard
ADDITIONAL REQUIREMENTS
Creature with MV<=1 and Power>=3
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite ETBInfinite colorless manaInfinite creature tokens
ADDITIONAL REQUIREMENTS
Noncreature Artifact with MV<=1
Infinite ETBInfinite millInfinite self-millInfinite creature tokens
ADDITIONAL REQUIREMENTS
Noncreature Artifact with MV<=1
Infinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-discard triggersInfinite self-millInfinite Treasure tokens
Infinite ETBInfinite creature tokensInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Noncreature Artifact with MV<=1
Infinite self-millNear-infinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite self-millNear-infinite storm countNear-infinite mana among colors of legendary creatures and planeswalkers you control
ADDITIONAL REQUIREMENTS
Artifact Castable for that survives
Win the game at the beginning of your next upkeep
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock