MetaMox
COMMANDER · DECK

SEN TRIPLETS

Bracket 4 · Optimized
2021-02-14
Sen Triplets
DECK $
$590.05
MYTHIC
11
RARE
42
UNCOMMON
21
COMMON
25
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

22 cards

Enchantment

8 cards

Artifact

16 cards

Sorcery

8 cards

Instant

11 cards

Land

27 cards
MONEY CARDS·53 CARDS·$455.99
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Planeswalker

1 card

Creature

12 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

5 cards

Instant

6 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Mindslaver + Academy Ruins: locks the table
  • Elesh Norn, Grand Cenobite + Godhead of Awe: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 41 cards not in the pool
BANNED · 1
NAMECOSTTYPEPRICE
NOT IN THE POOL · 41
NAMECOSTTYPEPRICE
CURVE
0031112173144105116+
COLOR
W: 29.5 pipsU: 43.5 pipsB: 19 pipsC: 168 pips
TYPES
Land33
Nonbasic24
Basic9
Plains6
Island5
Swamp4
Gate1
Artifact30
Sphinx4
Human3
Phyrexian2
Artificer1
Cleric1
Equipment1
Golem1
Knight1
Shapeshifter1
Vedalken1
Wizard1
Wurm1
Creature23
Human6
Sphinx5
Phyrexian3
Wizard3
Shapeshifter2
Angel1
Archon1
Artificer1
Avatar1
Cleric1
Golem1
Illusion1
Jellyfish1
Knight1
Praetor1
Rogue1
Spirit1
Vedalken1
Wall1
Wurm1
Outlaws1
Party5
Instant11
Enchantment8
Sorcery8
Arcane1
Planeswalker1
Tezzeret1
Legends6
Historic34
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Group
Color
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