MetaMox
COMMANDER · DECK

Mana Burn

Bracket 4 · Optimized
@Jimblur · 2024-09-28
Yurlok of Scorch Thrash
118 CARDS (LIMIT 100)
DECK $
$879.83
MYTHIC
12
RARE
61
UNCOMMON
20
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN117 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

21 cards

Artifact

14 cards

Sorcery

13 cards

Instant

3 cards

Land

21 cards
MONEY CARDS·63 CARDS·$687.28
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Creature

15 cards

Enchantment

19 cards

Artifact

13 cards

Sorcery

6 cards

Instant

1 card

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
CEDH
Not cEDH
  • 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 44 cards not in the pool
BANNED · 1
NAMECOSTTYPEPRICE
NOT IN THE POOL · 44
NAMECOSTTYPEPRICE
CURVE
001311922531447556+
COLOR
B: 26 pipsR: 38 pipsG: 37 pipsC: 146 pips
TYPES
Land34
Nonbasic18
Basic16
Mountain9
Forest8
Swamp7
Creature33
Human6
Lizard5
Shaman5
Goblin4
Druid3
Elf3
Elemental2
Phyrexian2
Scout2
Warlock2
Warrior2
Wizard2
Assassin1
Beast1
Bird1
Cat1
Construct1
Demon1
Dinosaur1
Dragon1
God1
Gremlin1
Horror1
Hydra1
Mercenary1
Ogre1
Rogue1
Soldier1
Spirit1
Toy1
Vampire1
Zombie1
Outlaws5
Party5
Enchantment21
Artifact17
Equipment3
Construct1
God1
Toy1
Sorcery13
Arcane1
Instant3
Legends16
Historic29
LAND PROBABILITY
34 LANDS · 117 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.0%
TURN 556.5%
TURN 678.2%
TURN 790.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite black mana for opponentsInfinite green mana for opponentsInfinite lifelossInfinitely large creature until end of turnInfinite red mana for opponents
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinitely large creature until end of turn
Group
Color
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