COMMANDER · DECK
Gruul Novice Deck
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
8 cardsInstant
7 cardsLand
4 cardsMONEY CARDS·3 CARDS·$12.14
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Creature
1 cardEnchantment
1 cardInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature40
Warrior10
Human7
Elf6
Beast4
Druid4
Shaman4
Snake4
Elemental3
Plant3
Cat2
Dinosaur2
Goblin2
Hydra2
Lizard2
Rogue2
Ape1
Archer1
Berserker1
Dog1
Fungus1
Ranger1
Rhino1
Saga1
Salamander1
Treefolk1
Turtle1
Werewolf1
Outlaws2
Party12
Land33
Nonbasic2
Basic31
Forest17
Mountain16
Enchantment9
Aura3
Saga1
Snake1
Treefolk1
Warrior1
Instant8
Sorcery8
Artifact5
Equipment5
Legends1
Historic7
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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