COMMANDER · DECK
Maelstrom
Bracket 4 · Optimized2016-03-14
ONLY 99 CARDSNO COMMANDER
DECK $
$981.76
MYTHIC
13
RARE
49
UNCOMMON
18
COMMON
20
MAIN99 CARDS
Planeswalker
6 cardsCreature
33 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
9 cardsInstant
7 cardsLand
26 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$767.62
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Planeswalker
5 cardsCreature
15 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardsInstant
2 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
- Splinter Twin + Deceiver Exarch: early two-card combo, with no mana to spend
- Splinter Twin + Pestermite: early two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Splinter Twin + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Splinter Twin + Deceiver Exarch — Bracket 4, early two-card combo, with no mana to spend
- Splinter Twin + Pestermite — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Pestermite — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Forest8
Island7
Mountain7
Creature33
Dragon5
Elf5
Human5
Phyrexian4
Shaman4
Wizard4
Beast3
Giant2
Merfolk2
Rogue2
Shapeshifter2
Ally1
Berserker1
Cleric1
Elemental1
Faerie1
Goblin1
Golem1
Horror1
Leviathan1
Monk1
Scout1
Spirit1
Warrior1
Wurm1
Outlaws2
Party8
Artifact11
Phyrexian3
Dragon1
Equipment1
Golem1
Horror1
Shapeshifter1
Wurm1
Sorcery9
Arcane1
Instant7
Planeswalker6
Kiora2
Freyalise1
Garruk1
Jace1
Tamiyo1
Enchantment3
Aura2
Legends13
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)