COMMANDER · DECK
dinosaurios
COMMAND1 CARD
Creature
1 cardMAIN130 CARDS
Creature
67 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
14 cardsInstant
8 cardsLand
19 cardsMONEY CARDS·21 CARDS·$65.26
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Creature
13 cardsEnchantment
1 cardArtifact
2 cardsSorcery
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature68
Dinosaur57
Human8
Avatar4
Elder4
Beast3
Druid3
Cleric2
Shaman2
Elf1
Knight1
Plant1
Snake1
Soldier1
Party2
Land33
Nonbasic16
Basic17
Forest8
Plains5
Mountain4
Sorcery14
Instant8
Enchantment7
Aura3
Human1
Artifact2
Legends5
Historic7
LAND PROBABILITY
33 LANDS · 130 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.2%
TURN 564.6%
TURN 684.5%
TURN 794.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite creature tokens
- Infinite damage to all creatures
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite creature tokens
- Infinite creature ETB
- Infinitely powerful creature until end of turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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