COMMANDER · DECK
ZDP Phenax God Of Mill
Bracket 3 · Upgraded2017-01-28
ONLY 99 CARDSNO COMMANDER
DECK $
$420.39
MYTHIC
8
RARE
41
UNCOMMON
14
COMMON
36
POTENTIAL COMMANDERS4 OPTIONS
Creature
4 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
8 cardsInstant
7 cardsLand
22 cardsMONEY CARDS·36 CARDS·$319.90
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Creature
11 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
6 cardsInstant
2 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Tidewater Minion + Illusionist's Bracers: early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Tidewater Minion + Illusionist's Bracers — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land40
Nonbasic20
Basic20
Island11
Swamp11
Gate1
Creature26
Shapeshifter4
Horror3
Avatar2
Faerie2
Spirit2
Wizard2
Zombie2
Construct1
Crab1
Elemental1
Homunculus1
Human1
Kraken1
Merfolk1
Minion1
Phyrexian1
Plant1
Rogue1
Sphinx1
Vampire1
Wall1
Outlaws1
Party3
Artifact13
Equipment3
Construct1
Sorcery8
Instant7
Trap1
Enchantment6
Aura2
Legends6
Historic19
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana permanents you control can produce
Exile each opponent's library
Infinite black manaInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite creature ETBInfinite creature LTB