MetaMox
COMMANDER · DECK

Emry EDH

Bracket 4 · Optimized
2020-04-27
Emry, Lurker of the Loch
DECK $
$429.97
MYTHIC
2
RARE
28
UNCOMMON
20
COMMON
50
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

20 cards

Enchantment

4 cards

Artifact

22 cards

Sorcery

4 cards

Instant

12 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Emry, Lurker of the Loch + Chakram Retriever + Lotus Petal: early two-card combo, with no mana to spend
  • Emry, Lurker of the Loch + Mirran Spy + Lotus Petal: early two-card combo, with no mana to spend
  • Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
COMBOS · 3
CURVE
30911222031145536+
COLOR
U: 39 pipsC: 144 pips
TYPES
Land36
Nonbasic7
Basic29
Island30
Artifact35
Construct5
Food2
Golem2
Bird1
Elk1
Equipment1
Horror1
Phyrexian1
Snake1
Wall1
Creature21
Construct5
Human3
Wizard3
Artificer2
Golem2
Bird1
Dog1
Drone1
Elemental1
Elk1
Food1
Horror1
Illusion1
Merfolk1
Phyrexian1
Shapeshifter1
Snake1
Vedalken1
Wall1
Party3
Instant12
Enchantment4
Sorcery4
Planeswalker1
Ugin1
Legends4
Historic39
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
Group
Color
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