COMMANDER · DECK
Chaos Stax
Bracket 4 · Optimized@YourDad560 · 2024-10-20
DECK $
$3,015.48
MYTHIC
22
RARE
46
UNCOMMON
15
COMMON
17
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
13 cardsEnchantment
12 cardsArtifact
19 cardsSorcery
11 cardsInstant
19 cardsLand
23 cardsMONEY CARDS·73 CARDS·$2,403.50
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Planeswalker
1 cardCreature
10 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
9 cardsInstant
11 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
- Teferi, Mage of Zhalfir + Possibility Storm: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Teferi, Mage of Zhalfir + Possibility Storm — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
13 banned cards
BANNED · 13
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 26 cards not in the pool
BANNED · 5
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land24
Nonbasic21
Basic3
Island5
Mountain3
Saga1
Urza's1
Artifact19
Equipment1
Instant19
Creature14
Wizard9
Human7
Phyrexian2
Praetor2
Beast1
Cat1
Dragon1
Elf1
Goblin1
Merfolk1
Monkey1
Pirate1
Shaman1
Outlaws1
Party9
Enchantment13
Aura1
Saga1
Urza's1
Sorcery11
Planeswalker1
Jace1
Legends11
Historic29
LAND PROBABILITY
24 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.8%
TURN 568.0%
TURN 687.0%
TURN 795.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Cast any spell of your choice from your libraryInfinite cast triggers for all spells in your libraryInfinite magecraft triggersInfinite storm count
Bracket 3 · locks the tableExile all spells opponents cast from their handsOpponents can't play cards exiled by Possibility StormLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite draw triggersInfinite card drawNear-infinite damage
Infinite card drawInfinite draw triggersWin the game
Infinite card drawInfinite draw triggersWin the game
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