COMMANDER · DECK
Tiny Terrorists (But Red)
Bracket 3 · Upgraded@PrimitiveInflux
DECK $
$951.75
MYTHIC
6
RARE
35
UNCOMMON
20
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
37 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
11 cardsInstant
5 cardsLand
6 cardsMONEY CARDS·49 CARDS·$738.79
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Creature
24 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
4 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Krenko, Mob Boss + Skirk Prospector + Urabrask the Hidden: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Krenko, Mob Boss + Skirk Prospector + Urabrask the Hidden — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief — Bracket 3, early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature38
Goblin35
Warrior13
Soldier3
Rogue2
Shaman2
Avatar1
Berserker1
God1
Golem1
Noble1
Phyrexian1
Praetor1
Outlaws2
Party15
Land32
Nonbasic5
Basic27
Mountain27
Sorcery11
Artifact9
Equipment3
Golem1
Enchantment7
God1
Instant5
Legends9
Historic18
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce