MetaMox
COMMANDER · DECK

Krenko, Mob Boss

Bracket 4 · Optimized
2018-02-04
Krenko, Mob Boss
DECK $
$386.00
MYTHIC
5
RARE
34
UNCOMMON
19
COMMON
41
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

12 cards

Sorcery

7 cards

Instant

4 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 1 game changer — Brackets 1 and 2 allow none
  • Goblin Sharpshooter + Basilisk Collar: locks the table
  • Goblin Sharpshooter + Quietus Spike: locks the table
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
0011111221312412546+
COLOR
R: 86 pipsC: 143 pips
TYPES
Creature35
Goblin34
Warrior11
Berserker2
Mutant2
Rogue2
God1
Pirate1
Shaman1
Soldier1
Wizard1
Outlaws3
Party14
Land28
Nonbasic1
Basic27
Mountain27
Enchantment15
Aura3
Goblin1
God1
Artifact12
Equipment3
Sorcery7
Instant4
Legends5
Historic17
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
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