MetaMox
COMMANDER · DECK

Heliod

Bracket 3 · Upgraded
2020-07-26
Heliod, Sun-Crowned
DECK $
$506.71
MYTHIC
11
RARE
30
UNCOMMON
21
COMMON
38
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

37 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

2 cards

Instant

5 cards

Land

34 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Heliod, Sun-Crowned + Walking Ballista: two-card combo, for six mana or less, pieces included
  • Archangel of Thune + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
101711421231144566+
COLOR
W: 71 pipsC: 112 pips
TYPES
Creature38
Human18
Cleric11
Soldier8
Angel3
Cat3
Construct3
Phyrexian3
Knight2
Monk2
Ranger2
Avatar1
Beast1
Bird1
Demigod1
Dog1
Giant1
God1
Kithkin1
Kor1
Noble1
Praetor1
Rebel1
Rhino1
Wizard1
Wurm1
Party12
Land34
Nonbasic15
Basic19
Plains20
Artifact16
Construct3
Equipment3
Phyrexian1
Wurm1
Enchantment9
Aura3
Demigod1
God1
Instant5
Planeswalker2
Ajani2
Sorcery2
Legends12
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Group
Color
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