COMMANDER · DECK
plant V1
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
1 cardArtifact
5 cardsSorcery
13 cardsInstant
8 cardsLand
29 cardsMONEY CARDS·15 CARDS·$66.27
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Creature
7 cardsArtifact
5 cardsSorcery
1 cardLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic26
Basic17
Forest11
Swamp11
Mountain7
Adventure1
Town1
Creature29
Insect6
Elemental4
Druid3
Elf3
Human3
Scout3
Shaman3
Avatar2
Beast2
Warrior2
Cat1
Cleric1
Detective1
Devil1
Dragon1
Eldrazi1
Frog1
Goblin1
God1
Horror1
Kavu1
Minotaur1
Nightmare1
Noble1
Pilot1
Sand1
Snake1
Villain1
Zombie1
Party3
Sorcery14
Adventure1
Shapeshifter1
Town1
Instant8
Artifact6
Spacecraft2
Enchantment1
Saga1
Legends14
Historic20
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
+ 9 CARDS NOT IN PRECON
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