COMMANDER · DECK
Tom
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
12 cardsArtifact
1 cardSorcery
6 cardsInstant
3 cardsLand
11 cardsMONEY CARDS·21 CARDS·$104.17
Sign in to save your threshold.
Creature
16 cardsEnchantment
2 cardsSorcery
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land47
Nonbasic6
Basic41
Forest10
Plains9
Island8
Mountain8
Swamp8
Town1
Creature31
Human14
Wizard6
Scout3
Avatar2
Elf2
Faerie2
Halfling2
Horror2
Noble2
Warrior2
Advisor1
Artificer1
Assassin1
Bard1
Beast1
Bird1
Cat1
Dragon1
Druid1
Elemental1
Frog1
Giant1
God1
Hydra1
Knight1
Mercenary1
Mutant1
Peasant1
Phyrexian1
Plant1
Praetor1
Rogue1
Samurai1
Serpent1
Shapeshifter1
Squid1
Werewolf1
Outlaws3
Party9
Enchantment12
Saga6
Sorcery6
Instant3
Artifact1
Legends21
Historic28
LAND PROBABILITY
47 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.0%
TURN 520.9%
TURN 638.1%
TURN 754.9%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
9 cards not in the pool
NOT IN THE POOL · 9
Comments · 0
No comments yet.