COMMANDER · DECK
Assassin's creed
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
2 cardsInstant
13 cardsLand
4 cardsMONEY CARDS·25 CARDS·$126.58
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Creature
15 cardsEnchantment
1 cardArtifact
1 cardSorcery
2 cardsInstant
4 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature39
Human18
Rogue16
Assassin15
Vampire9
Rebel2
Tiefling2
Zombie2
Ally1
Artificer1
Aura1
Azra1
Beholder1
Cleric1
Demon1
Elf1
Gorgon1
Halfling1
Mercenary1
Ogre1
Phyrexian1
Shaman1
Skeleton1
Snake1
Spellshaper1
Warrior1
Outlaws32
Party18
Land34
Nonbasic3
Basic31
Swamp31
Instant13
Artifact8
Equipment7
Human1
Rogue1
Enchantment6
Aura2
Human1
Rogue1
Sorcery3
Legends4
Historic12
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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