COMMANDER · DECK
Selvala
Bracket 3 · Upgraded@muffinmanshadow · 2024-10-13
DECK $
$232.31
MYTHIC
4
RARE
28
UNCOMMON
31
COMMON
37
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
7 cardsInstant
11 cardsLand
16 cardsMONEY CARDS·36 CARDS·$171.53
Sign in to save your threshold.
Creature
16 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
2 cardsInstant
7 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Village Bell-Ringer + Temur Sabertooth: early arguably two-card combo, for four mana or less, pieces included
- Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- Sword of the Paruns + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Village Bell-Ringer + Temur Sabertooth — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Umbral Mantle + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Sword of the Paruns + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Circle of Dreams Druid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Forest14
Plains10
Gate1
Creature35
Elf19
Druid13
Human4
Scout3
Shaman3
Elemental2
Ape1
Beast1
Bird1
Boar1
Cat1
Cleric1
Dog1
Giant1
Insect1
Monk1
Ooze1
Ranger1
Shapeshifter1
Treefolk1
Warlock1
Changeling1
Outlaws1
Party1
Instant13
Sorcery10
Artifact6
Equipment3
Enchantment6
Aura4
Legends7
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite blinking of some creaturesInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinitely large creatures you control until end of turn
Infinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinitely large creatures you control until end of turn
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinitely large creatures you control until end of turn
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinitely large creatures you control until end of turn
Infinite LTBInfinite ETBInfinite storm countInfinite colored manaInfinitely large creatures you control until end of turn
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite colored mana
Infinite LTBInfinite ETBInfinite storm countInfinite colored manaInfinitely large creatures you control until end of turn
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite blinking of some creaturesInfinite green mana
Comments · 0
No comments yet.