COMMANDER · DECK
Zur Enchant
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
12 cardsEnchantment
34 cardsArtifact
5 cardsSorcery
5 cardsInstant
6 cardsLand
14 cardsMONEY CARDS·30 CARDS·$141.48
Sign in to save your threshold.
Creature
5 cardsEnchantment
16 cardsArtifact
3 cardsSorcery
2 cardsInstant
1 cardLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment37
Aura21
Spirit2
Giant1
Land37
Nonbasic11
Basic26
Plains10
Island9
Swamp7
Gate1
Creature13
Archon2
Giant2
Human2
Spirit2
Wizard2
Advisor1
Cat1
Construct1
Druid1
Dwarf1
Faerie1
Kor1
Soldier1
Warlock1
Outlaws1
Party2
Artifact6
Construct1
Equipment1
Instant6
Sorcery5
Legends3
Historic9
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
Comments · 0
No comments yet.