MetaMox
COMMANDER · DECK

Sedris The Combo King 3

Bracket 4 · Optimized
2016-05-25
ONLY 99 CARDSNO COMMANDER
DECK $
$456.84
MYTHIC
7
RARE
45
UNCOMMON
23
COMMON
25
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

26 cards

Enchantment

1 cards
NAMECOSTPRICE

Artifact

8 cards

Sorcery

15 cards

Instant

10 cards

Land

28 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
  • Kiki-Jiki, Mirror Breaker + Deceiver Exarch: early two-card combo, with no mana to spend
  • Kiki-Jiki, Mirror Breaker + Pestermite: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
006115212344155106+
COLOR
U: 36 pipsB: 27 pipsR: 18 pipsC: 155 pips
TYPES
Land37
Nonbasic25
Basic12
Island4
Mountain4
Swamp4
Creature26
Human6
Wizard6
Goblin3
Zombie3
Artificer2
Illusion2
Phyrexian2
Assassin1
Beast1
Bird1
Cleric1
Demon1
Drake1
Elemental1
Faerie1
Golem1
Leviathan1
Rogue1
Shaman1
Shapeshifter1
Sphinx1
Spirit1
Warrior1
Outlaws2
Party9
Sorcery15
Eldrazi1
Artifact13
Bird1
Equipment1
Golem1
Instant10
Planeswalker2
Liliana1
Tezzeret1
Enchantment1
Legends5
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite blinkingInfinite colored manaInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Group
Color
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