COMMANDER · DECK
Endless Zombies 4
Bracket 3 · Upgraded2015-11-15
ONLY 99 CARDSNO COMMANDER
DECK $
$450.21
MYTHIC
14
RARE
31
UNCOMMON
19
COMMON
36
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
29 cardsEnchantment
9 cardsArtifact
14 cardsSorcery
5 cardsInstant
4 cardsLand
12 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$343.78
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Planeswalker
2 cardsCreature
11 cardsEnchantment
8 cardsArtifact
12 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Intruder Alarm + Ghoulcaller Gisa: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Intruder Alarm + Lich Lord of Unx: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Intruder Alarm + Ghoulcaller Gisa — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Lich Lord of Unx — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic10
Basic26
Swamp20
Island8
Gate1
Creature29
Zombie20
Wizard6
Human3
Avatar2
Cleric2
Giant2
God1
Incarnation1
Phyrexian1
Praetor1
Shapeshifter1
Soldier1
Warrior1
Party9
Artifact14
Equipment3
Book1
Enchantment11
God1
Human1
Wizard1
Sorcery5
Instant4
Planeswalker2
Liliana2
Legends9
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite millNear-infinite creature tokensNear-infinite ETBNear-infinite untap of all creatures
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite death triggersInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Infinite death triggersInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature