COMMANDER · DECK
Yawgmoth cedh
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
8 cardsArtifact
20 cardsSorcery
13 cardsInstant
10 cardsLand
16 cardsMONEY CARDS·71 CARDS·$4,034.60
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Creature
14 cardsEnchantment
6 cardsArtifact
18 cardsSorcery
9 cardsInstant
10 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land29
Nonbasic15
Basic14
Swamp14
Artifact24
Construct2
Phyrexian1
Thopter1
Wall1
Creature20
Human6
Demon3
Zombie3
Construct2
Phyrexian2
Rogue2
Shaman2
Vampire2
Ally1
Cleric1
Skeleton1
Spirit1
Thopter1
Thrull1
Wall1
Warrior1
Wizard1
Outlaws2
Party5
Sorcery13
Instant10
Enchantment8
Aura2
Legends9
Historic31
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
No bracket · Banned
2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite creature ETB
- Near-infinite lifegain triggers
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite lifeloss
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
19 banned cards
BANNED · 19
CEDH
Not legal
- The deck’s name says cEDH
- 12 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 2
BRAWL (HISTORIC)
Not legal
3 banned cards, 32 cards not in the pool
BANNED · 3
NOT IN THE POOL · 32
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