MetaMox
COMMANDER · DECK

I'll draw, you Mill

Bracket 4 · Optimized
@Omnivorous · 2026-06-29
Bruvac the Grandiloquent
DECK $
$824.66
MYTHIC
7
RARE
48
UNCOMMON
21
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

16 cards

Enchantment

11 cards

Artifact

19 cards

Sorcery

8 cards

Instant

7 cards

Land

19 cards
MONEY CARDS·58 CARDS·$647.90
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Planeswalker

1 card

Creature

13 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

5 cards

Instant

4 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 3 game changers — Brackets 1 and 2 allow none
  • Bruvac the Grandiloquent + Traumatize: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
001111221731343566+
COLOR
U: 63 pipsC: 140 pips
TYPES
Land37
Nonbasic18
Basic19
Island20
Desert2
Adventure1
Cave1
Town1
Urza's1
Artifact22
Book1
Golem1
Juggernaut1
Myr1
Creature17
Advisor1
Crab1
Dragon1
Elder1
Faerie1
Fish1
Golem1
Homunculus1
Horror1
Human1
Juggernaut1
Myr1
Nightmare1
Phyrexian1
Praetor1
Rogue1
Serpent1
Shapeshifter1
Spirit1
Vedalken1
Wizard1
Zombie1
Outlaws1
Party2
Enchantment12
Nightmare1
Sorcery9
Adventure1
Town1
Instant8
Planeswalker1
Jace1
Legends17
Historic35
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Group
Color
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