MetaMox
COMMANDER · DECK
2016-04-23
104 CARDS (LIMIT 100)NO COMMANDER
DECK $
$568.41
MYTHIC
6
RARE
41
UNCOMMON
23
COMMON
35
MAIN104 CARDS

Creature

36 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

14 cards

Sorcery

3 cards

Instant

7 cards

Land

21 cards
SIDEBOARD1 CARD

Creature

1 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Experiment Kraj + Sage of Hours + Pili-Pala: infinite extra turns
  • 3 game changers — Brackets 1 and 2 allow none
  • Umbral Mantle + Gyre Sage: early arguably two-card combo, with no mana to spend
  • Vigean Graftmage + Krosan Restorer: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 4
CURVE
006116217312410566+
COLOR
U: 31.5 pipsG: 43.5 pipsC: 148 pips
TYPES
Land37
Nonbasic19
Basic18
Forest14
Island6
Gate1
Creature36
Wizard8
Elf6
Druid5
Human5
Elemental4
Shapeshifter3
Faerie2
Merfolk2
Mutant2
Shaman2
Snake2
Bird1
Construct1
Dragon1
Horror1
Hydra1
Incarnation1
Ouphe1
Rogue1
Scarecrow1
Spike1
Spirit1
Troll1
Vedalken1
Worm1
Zombie1
Outlaws1
Party9
Artifact17
Equipment5
Construct1
Human1
Scarecrow1
Wizard1
Enchantment7
Instant7
Sorcery3
Arcane1
Legends4
Historic21
LAND PROBABILITY
37 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.2%
TURN 542.3%
TURN 664.9%
TURN 780.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite green manaInfinite proliferate
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite +1/+1 counters on creatures you control
Infinite green manaInfinite proliferate
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
View