COMMANDER · DECK
Nekus Are You Kidding Me
Bracket 4 · Optimized2016-03-21
107 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 8 CARDS
DECK $
$1,561.44
MYTHIC
11
RARE
54
UNCOMMON
26
COMMON
17
MAIN107 CARDS
Planeswalker
1 cardCreature
4 cardsEnchantment
12 cardsArtifact
23 cardsSorcery
15 cardsInstant
9 cardsLand
25 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·59 CARDS·$1,237.55
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Planeswalker
1 cardCreature
4 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
15 cardsInstant
6 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Notion Thief + Teferi's Puzzle Box: locks the table
- Mindslaver + Academy Ruins: locks the table
- Mindslaver + Prototype Portal: locks the table
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
- Mindslaver + Academy Ruins — Bracket 3, locks the table
- Mindslaver + Prototype Portal — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 40 cards not in the pool
BANNED · 2
NOT IN THE POOL · 40
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Island12
Swamp6
Mountain3
Artifact26
Book2
Equipment2
Horror1
Phyrexian1
Sorcery16
Enchantment14
Aura2
Instant9
Creature4
Human2
Wizard2
Horror1
Phyrexian1
Rogue1
Vedalken1
Outlaws1
Party3
Planeswalker2
Tezzeret2
Legends6
Historic31
LAND PROBABILITY
37 LANDS · 107 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.4%
TURN 544.4%
TURN 667.0%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Infinite card drawNear-infinite lifelossInfinite draw triggers
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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