COMMANDER · DECK
Niv Mizzet Firemind Deathtouch
Bracket 3 · Upgraded2016-03-20
ONLY 99 CARDSNO COMMANDER
DECK $
$197.68
MYTHIC
5
RARE
28
UNCOMMON
32
COMMON
35
MAIN99 CARDS
Creature
22 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
13 cardsInstant
14 cardsLand
20 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·30 CARDS·$140.83
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Creature
10 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
4 cardsInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Goblin Sharpshooter + Gorgon's Head: locks the table
- Goblin Sharpshooter + Gorgon Flail: locks the table
- Goblin Sharpshooter + Quietus Spike: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Goblin Sharpshooter + Gorgon's Head — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon Flail — Bracket 3, locks the table
- Goblin Sharpshooter + Quietus Spike — Bracket 3, locks the table
- Dismiss into Dream + Goblin Sharpshooter — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
40 cards not in the pool
NOT IN THE POOL · 40
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Island13
Mountain5
Gate1
Creature22
Wizard8
Dragon6
Human6
Horror3
Goblin2
Cat1
Elemental1
Illusion1
Kraken1
Merfolk1
Phyrexian1
Shaman1
Squid1
Worm1
Party8
Instant14
Sorcery13
Artifact10
Equipment6
Book1
Horror1
Phyrexian1
Enchantment5
Legends4
Historic12
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
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